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Creators/Authors contains: "Lu, Aidong"

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  1. Free, publicly-accessible full text available October 16, 2026
  2. Transformer-based human skeleton action recognition has been developed for years. However, the complexity and high parameter count demands of these models hinder their practical applications, especially in resource-constrained environments. In this work, we propose FreqMixForemrV2, which was built upon the Frequency-aware Mixed Transformer (FreqMixFormer) for identifying subtle and discriminative actions with pioneered frequency-domain analysis. We design a lightweight architecture that maintains robust performance while significantly reducing the model complexity. This is achieved through a redesigned frequency operator that optimizes high-frequency and low-frequency parameter adjustments, and a simplified frequency-aware attention module. These improvements result in a substantial reduction in model parameters, enabling efficient deployment with only a minimal sacrifice in accuracy. Comprehensive evaluations of standard datasets (NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets) demonstrate that the proposed model achieves a superior balance between efficiency and accuracy, outperforming state-of-the-art methods with only 60% of the parameters. 
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    Free, publicly-accessible full text available January 30, 2026
  3. As the metaverse grows with the advances of new technologies, a number of researchers have raised the concern on the privacy of motion data in virtual reality (VR). It is becoming clear that motion data can reveal essential information of people, such as user identification. However, the fundamental problems about what types of motion data, how to process, and on what ranges of VR applications are still underexplored. This work summarizes the work of motion data privacy on these aspects from both the fields of VR and data privacy. Our results demonstrate that researchers from both fields have recognized the importance of the problem, while there are differences due to the focused problems. A variety of VR studies have been used for user identification, and the results are affected by the application types and ranges of involved actions. We also review the biometrics work from related fields including the behaviors of keystrokes and waist as well as data of skeleton, face and fingerprint. At the end, we discuss our findings and suggest future work to protect the privacy of motion data. 
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  4. Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based approaches heavily rely on the naive attention mechanism for capturing the spatiotemporal features, which falls short in learning discriminative representations that exhibit similar motion patterns. To address this challenge, we introduce the Frequency-aware Mixed Transformer (FreqMixFormer), specifically designed for recognizing similar skeletal actions with subtle discriminative motions. First, we introduce a frequency-aware attention module to unweave skeleton frequency representations by embedding joint features into frequency attention maps, aiming to distinguish the discriminative movements based on their frequency coefficients. Subsequently, we develop a mixed transformer architecture to incorporate spatial features with frequency features to model the comprehensive frequency-spatial patterns. Additionally, a temporal transformer is proposed to extract the global correlations across frames. Extensive experiments show that FreqMiXFormer outperforms SOTA on 3 popular skeleton action recognition datasets, including NTU RGB+D, NTU RGB+D120, and NW-UCLA datasets. Our project is publicly available at: https://github.com/wenhanwu95/FreqMixFormer. 
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